Context-Sensitive Controls Menu
Very small and simple update here. Took a couple of days away from development for some IRL stuff (boo).
Got back this evening and added in a display of the controls currently available to the player. I'm not too sure how scalable this will be going forwards, but it's definitely a good start.
The groundwork is there for me to switch control schemes too, as some people seem to prefer A/D for strafing left/right but at least this way it is immediately clear what controls do what. I just need to add an options menu to the main menu (and a pause screen, so you can edit while playing)
Tomorrow I'll start some proper work on the camera, as it is currently 12:30am and I am quite tired from travel.
As always, thank you for the support, I really appreciate it!
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BURST
A 3D adventure platformer with limited movement once you're off the ground.
Status | In development |
Author | Wauchope |
Genre | Platformer, Adventure |
Tags | 3D, 3D Platformer |
More posts
- Reworked the character controllerJul 30, 2021
- Music! (NOW WORKING)Jul 27, 2021
- The Abyss! (and some other changes)Jul 25, 2021
- New camera system!Jul 13, 2021
- Some more feedbackJul 06, 2021
- Switch to HDRP / WebGL no longer supportedJul 05, 2021
- Main Menu!Jul 05, 2021
- Moving ForwardsJul 02, 2021
- Some more feedback from someone within the industryJul 02, 2021
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